Kevin De Baerdemaeker

Video Editing

Modified 2023-03-08

Pacing

Transitions

Version Control

Edits

backtimed

specify where the shots ends by only adding an out

replace

used for syncing audio to a specific point in the clip (uses position of the timeline and playhead for the edits)

Audio

Any audio levels above 0 dBFS clip and will sound distorted, so you must always keep audio levels below 0 dBFS. There's some guidelines, but ultimately use your ears.

dialog

target -12 dBFS

sfx

between -10 and -30 dBFS

music

between -20 and -30 dBFS (usually sounds louder due to a narrow dynamic range)

Color

Color correction is not something you can do by learning the controls of the color corrector, and it’s not something you can do well just using the scopes. It’s a highly creative skill.

Audio Post-Production

soundtrack spotting

sit down with director and discuss what soundtrack elements are good

dialogue editing

remove clicks, pops, uhms, reducing noise, replacing and potentially recording the audio, volume balancing

sound design & effects

natural sounds, ambience, hard sound effects (usually synced with video), Foley sounds (sounds of actors interacting with environment, such as movement of clothing)

music editing

diegetic music (music heard by characters), non-diegetic music (music only heard for the atmosphere)

"audio correction"

volume controls, panning, dynamic controls and EQ

References